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Heist League challenges analysis/newbie guide

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  • All this analysis are based on a full time job player experience (spend 4~6 hours on PoE per day)
  • (40/40) tag means skip this if you're aiming for 36/40 challenges only, which means only wanna get those exclusive MTX skins, don't want the hideout trophy challenges.
  • Rating Difficulty:
    • Very Easy: Can be done within a week or day.
    • Easy: Can be done within a month, or couple of weeks.
    • Normal: Can be done within around a month or more, and require access end game content to do this.
    • Hard: Require heavy grinding which requires around 2 or more months of grinding.
    • Very Hard: Almost impossible to accomplished the challenge within 3 months(default league period)
  • Grinding here means play time in general, not farming on specific things.

1. Prepared for Battle

  • Defeat Merveil, last boss of Act 1 while wearing a Sapphire Ring.(Cold resist ring)
  • Defeat Vaal Oversoul, last boss of Act 2 while wearing a Topaz Ring.(Lightning resist ring)
  • Defeat Piety, 2nd last of Act 3 while wearing a Sapphire Ring and a Topaz Ring.
Very Easy. This challenge teaches us how to survive from these bosses attacks by equipping proper gear resistance, which is the essential part of defense mechanic.

2. Complete Heist Encounters I

  • Open a Smuggler's Cache - Is like a click-able box that'll drop some a Contract and a few Rogue's Markers.
  • Purchase a Contract from Whakano, the Barber - You can find Whakano in Rogue Harbor, which can be access by right clicking a Rogue's Marker in town/hideout then it'll open up a portal to there. Whakano deals will reset by daily and also upon you're character level up.
  • Complete a Contract - Contract can be obtained everywhere, Whakano also sells them. You can do the contract by bring the "contract" item to Adiyah then let her open it for you.
  • Complete a Grand Heist - Grand Heist can be access when you bring a "blueprint" item to Adiyah, after you reveal some of the rooms/wings with Whakano, and plan your rogue for the heist in the Planning Room which located in the middle of Rogue Harbor town. Blueprint also can be obtained everywhere, but slightly rare than a contract drop rate.
watch Grimro for more basic guide on heist mechanic
Easy. This challenge teaches us how to interact with current league mechanic, heist.

3. Complete these Quests

  • The Dweller of the Deep - In Act1, kill THE DEEP DWELLER in the Flooded Depths(from the Lower Submerged Passage).
  • A Fixture of Fate - In Act3, collect all the GOLDEN PAGES in the Archieves, then give to Siosa.
  • The King's Feast - In Act5, kill UTULA in the Ruined Square which located at south-east of the map.
  • The Silver Locket - In Act7, collect SILVER LOCKET in the Broken Bridge, then give to Weylam Roth.
  • Queen of the Sands - In Act9, kill SHAKARI at The Oasis..
Easy. All of these are side-optional-quests are NOT recommend to skip, because they give valuable reward for your leveling process.

4. Defeat these Act Bosses I

Easy. You'll encounter them as you progressing your journey/quest, these are the first-half of the act bosses, if can't kill just get a party to help.

5. Complete Encounters I

  • Defeat a Rogue Exile
    (Anarchy League) Is a monster that looks like a player, and they will drop a set of equipment when slained, and can be easily found everywhere.
  • Gain the Acceleration Shrine buff
    (Domination Mechanic) A random spawn of shrine that increase your character cast, attack, & movement speed drastically.
  • Modify an Arcanist's Strongbox
    (Ambush Mechanic) Is a strongbox that drop currency items, and you can craft those strongbox too by applying any orb on it before opening them.
  • Use a Remnant of Corruption on an Essence Monolith
    (Essence League) Is a pack of monster that's frozen, player have to click them 3 times to release them, and will drop essences when slain that can be use to craft normal item into rare with 1 guarantee mod. This challenge requires you to corrupt the Essence Monolith by using Remnant of Corruption, you can look at this cheat sheet for the list of essences you can get from corrupting the essence.
Easy. An introduction of some of the past league mechanic added to core game.

6. Complete Heist Encounters II

  • Sell a Heist Target to Faustus, the Fence - The item you get at the end of heist room can't be use on character but can be sell to Faustus NPC which in return give you more Rogue's Markers.
  • Escape from a Heist Contract with the Heist Target within 45 seconds of lockdown beginning - Can be done easily in lower level contract, which shorter room layout.
  • Equip a Heist Trinket - Trinket are drop randomly at the end of a Grand Heist reward room, but remember you have to unlock the trinket slot first by clicking a device which also located at the end of Grand Heist room, that's how u can equip those trinket after obtain them so make sure don't miss it when doing Grand Hesit.
    Watch Grimro video here to learn about min-max rogue item
Easy. This challenge is like another guide on how to interact with heist mechanic.

7. Complete Encounters II

  • Complete a Prophecy Chain -
    (Prophecy League) A chain prophecy are prophecies that rewards key fragments at the end of their "chapter" prophecy. Just spam seek prophecy from Navali you found them eventually OR just get last prophecy from the chain sealed from another player if you're rich enough, or drop from other league mechanic that rewards a "prophecy item".
  • Complete a Betrayal Safehouse
    (Betrayal League) You'll start encounter them after Act9 with Jun Ortoi, Veiled Master assisting you throughout your adventure by fighting those immortal syndicate alongside with you. Upon successfully defeating all syndicate(if spawn more than one), they can then be either interrogated or bargained with, which allows the player to gradually gather intelligence about their mastermind location information. Some may also drop veiled item that can be unveil by Jun and may grant you new crafting option from your crafting benches in your hideout. Here's a cheat sheet regarding syndicate rewards.
  • Defeat The Vaal Omnitect in the Temple of Atzoatl
    (Incursion League) You'll start encounter them after Act7 with Alva, Master Explorer assisting you throughout your adventure by sending you to the past of Temple Atzoatl when encounter her altar, killing any architecture from the past incursion will effect your current time Temple Atzoatl which you'll able to access it after completing 12 incursion with her, and at the end of the Temple Atzoatl you'll encounter Vaal Omnitect. Here's a cheat sheet regarding the temple rewards.
  • Defeat a Possessed Unique monster
    (Torment League) This challenge requires you to kite a monster that looks like green-ghostly-spirit roam around that will run away from you when near them, lure them near a rare/unique monster so that they will possesses the monster which causing the infected monsters to gain new ability and also drop more loots, OR you can use Possessed Foe prophecy to skip all this instead.
Normal. An introduction of some of the past league and expansion mechanic.

8. Defeat these Act Bosses II

Easy. You'll encounter them as you progressing your journey/quest, these are the second-half of the act bosses, if can't kill just get a party to help.

9. Complete Heist Encounters III

Normal. All of these contract-types are drop randomly from monster, none of them are rare drop so no worries about RNG.

10. Complete Vendor Recipes

  • Scroll of Wisdom - Vendor a blacksmith's whestone/armourer's scrap
  • Chromatic Orb - Vendor an equipment that contain 3 different color socket-linked together.
  • Jeweller's Orb - Vendor an equipment that contain 6 sockets.
  • Glassblower's Bauble - Vendor a set of flasks with total of 40% quality, or a 20% quality flask.
  • Gemcutter's Prism - Vendor a set of gems with total of 40% quality, or a 20% quality skill gem.
  • Chaos Orb - Vendor a full set rare item with their item level between 60 to 74.
  • Cartographer's Chisel - Vendor a Stone HammeRock BreakeGavel with 20% quality and a map.
  • Any Map - Vendor 3 same type of maps.
  • Any Sextant - Vendor 3 same tier of sextant(except awakened, because is highest tier)
  • Divine Orb - Vendor an equipment that contain 6 links.
Very Easy. A good introduction of vendor recipe to newbies, the best way to get rich easily in PoE. Also for experience player you can skip some of these easily buy using Gilded Fossil crafting.

11. Modify Heist Contracts

Easy. This challenges inform you that you can craft the contract item too just like a regular map.

12. Defeat the Conquerors of the Atlas

Normal. These are the new end game bosses since 3.9.0 update, if you build can't really kill them then just ask for experience player to help you kill them off when u got the map to spawn them.

13. Defeat Heist Unique Monsters

Easy. These minibosses spawn randomly through contract room, they spawn quite common too.

14. Complete Encounters III

  • Leif, the Swift-Handed - Tier5 Castle Ruins Map, it will use smoke mine that'll blind you every 5 seconds, so this challenge should be easy.
  • The High Templar - Tier3 Villa Map, one of the totem that raised by the boss will deal cold degen damage on player instead of lightning, so try stay far away from it's totem or destroy them before killing the boss.
  • Oak the Mighty - Tier3 Mesa Map, the boss will use some warcry skill that'll taunt player, so just try always stay near the boss to gain that taunt effect then only kill the boss.
  • Jorus, Sky's Edge - Tier3 Temple Map, scorching ray is a bit dangerous to tank, so try do it at lower tier map to able survive the boss skill. Just stay in front of the boss them wait till it channeling it's scorching ray then only burst your damage kill the boss to complete this challenge.
Normal. These challenges makes the boss a bit tricky to do, can be done in low tier map so should be no problem.

15. Complete Grand Heists

  • Reveal a Room or Wing on a Heist Blueprint
    You can reveal a blueprint by talking with WHAKANO in Rogue Harbor, or with GIANNA/NILES with discounted reveal cost. You'll gain more reveal chance for GIANNA/NILES by doing contract with them, or you're gain WHAKANO reveal chance instead when doing with other NPC beside GIANNA/NILES.
    NOTE: You won't gain any reveal chance if you doing a contract more than 10 level difference below your character's level.
  • Complete a Grand Heist which has at least three Wings revealed
    High level blueprint will have multiple wings to be able to reveal. There's 2 options when revealing wing, you can choose REVEAL ENTIRE WING if that wing have a lot of rewards that you wanted which save a lot of cost compare to reveal each room per wing, if not you can choose REVEAL WING only.
  • Complete a Grand Heist while at least six Rogues are recruited
    Pretty straightforward challenge, just have 3 different in both wings. You also can have same rogues per wings to stack their effects even higher.
    Blueprint Type Final room reward type
    library/laboratory replicas and experimented
    smuggler den/underbelly trinkets
    tunnels/repository gems
    office/bunkemansion enchanted armaments
Normal. A little challenge for the end game content of heist mechanic.

16. Complete Twinned Maps

Not all maps can have "twinned" modifier, for example Kitava or Innocence boss.
Normal. Surprisingly they change from require specific map to have twinned challenge, to more broad choices and with lesser amount! Nonetheless some map boss are more tricky to do when two of them in a small room, you can try roll a magic rarity of the map with "Twin" mod so make the fight easier. If still can't, just ask someone else to help kill when u got them.

17. Obtain Heist Rewards

Easy. Each rogue tie with specific reward when doing heist with them, here's the cheat sheet regarding their reward.

18. Heist Enchantment Modification

List of enchantment weapon HERE
List of enchantment armour HERE
Easy. Enchanted item only obtainable at the end of grand heist room, you also can buy them at very cheap price to complete this challenge.

19. Equip Experimented Base Types

List of experimented base types HERE
Easy. Experimented base item only obtainable at the end of grand heist room, you also can buy them at very cheap price to complete this challenge.

20. Equip Heist Rogues

Easy. Heist equipment drop randomly from a contract room, which can be craft-able and only usable on heist NPC(can view them by pressing V in Rogue Harbor). They are mostly useful for doing heist beside giving them strength, especially reducing their cost, decrease alert level, increase reward etc etc ...

21. Turn in Divination Cards

Type Best Choice
1 The Void
2 or 3 The Lover, The Scholar
4 or 5 Her Mask, Jack in the Box
6 or 7 The Metalsmith's Gift
8 or 9 The Twins, The Web
10 or more Prosperity
Normal. Wow ... they make the divination card challenge even better! From 1 for each stacks to .... double for each stack, even EASIER! Never had problem completing them but ... Thanks GGG!!

22. Complete Encounters IV

  • Complete 50 Abysses - Can be farm-able from Zana's Abyss map modifier, or sextant "Areas contain an additional Abyss" modifier on watchstone.
  • Interact with 150 Shrines - Can be farm-able from Zana's Domination map modifier, or sextant "Areas contain an extra Shrine" modifier on watchstone.
  • Successfully complete 50 Blight encounters - Can be farm-able from Zana's Blight map modifier.
  • Pass through 50 Delirium Mirrors - Can be farm-able from Zana's Delirium map modifier.
  • Open Maps with 30 Fortune Favours the Brave - This challenge is exclusively from Zana's map modifier only.
Normal. Mostly are just additional mechanic from zana's map device, can spend some chaos orb on her device if you're wanna rush this challenge. Is a good investment too you not only get these mechanic, but also league-exclusive-unique drops too.

23. Achieve Ascension

PoELAB is a good resource to check whether today is a short/safe layout to be run or not. Also try install LabCompass for more convenient, is a MUST tools for labyrinth camper! Here's are the locations for each trial to obtain before able to enter certain difficulty labyrinth:
  • Normal Difficulty: Act1 The Lower Prison, Act2 The Crypt Level 1, Act2 The Chamber of Sins Level 2, Act3 The Crematorium, Act3 The Catacombs, Act3 The Imperial Gardens
  • Cruel Difficulty: Act6 The Prison, Act7 The Crypt, Act7 The Chamber of Sins Level 2
  • Merciless Difficulty: Act8 The Bath House, Act9 The Tunnel, Act10 The Ossuary
  • UbeEternal Difficulty: Random spawn in end game maps, here's a picture for easier tracking which trial u haven't done yet.
Easy. Labyrinth will get easier when you practice more, if your build can't do it, just pay someone to bring you to do it ;)

24. Complete Eight-Mod Maps

Normal. This is harder than unidentified rare map, to have 8 mods on red maps(T11+), you need to use Vaal Orb to corrupt a map into 8 mods. And again, just ask ppl help you deal with the dangerous map that u crafted, or make a rotation party to farm 8 mods red tier maps will be a bit easier.
Click HERE for 8 modifiers red map search via PoE Official Trading Website

25. Level Heist Jobs

Not all rogue can reach level 5 of their skills, here's the list of this rogue can reach level 5:
Skill Rogue
Lockpicks Karst
Engineering Isla
Brute Force Tibbs
Agility Tullina
Perception Nenet
Counter-Thaumaturgy Niles
Traps and Demolition Vinderi
Deception Gianna
Watch Grimro video about rogue tier list
Normal. Just keep doing heist you'll level them up to max level eventually, also there's some heist equipment able to give more exp to the rogue. Quest Item contract are also important as they able to increase their cap of their skill level, so try do them as soon you got them, they are randomly drop too.

26. Reach Level 90

Normal. This .... require a decent build to do this, require within a month to reach this level. If bad build that die a lot then .... maybe then need around a month+

27. Alternate Quality Experiments

  • Equip a gem with Alternate Quality
    Alternate quality have special name on the gem, such as Anomalous, Divergent, & Phantasmal. Each have their own different effects on the gem quality stat.
  • Level a gem with Alternate Quality up to level 20
    Just equip any alternate gem in your swap weapon(press X"default button") to level them if your current equipment sockets is full.
  • Corrupt a gem with Alternate Quality into a level 21 gem
    Apply a vaal orb on any level 20 alternate quality gem and pray RNGesus.
  • Have a socketed gem with Alternate Quality that has at least 40% Quality
    Can be done by wearing Dialla's Malefaction, a level 2 Enhance Support gem, and a 14% gem of any gem in chest. OR use Replica Voideye instead.
Normal. Alternate quality gems only obtainable at the end of grand heist room. If you have no luck getting them you can just purchase any cheapest alternate quality gem in the market for this challenge.

28. Complete Heist Encounters IV (40/40)

Hard. These challenge are pretty straight forward except is really grindy on heist mechanic for non-casual players, especially the reveal 300 rooms ... is almost the same level with end game grind 750 contracts, much more annoying than the Heist Map grind challenge .... definitely recommend you skip this UNLESS you really REALLY like the heist content then you may do this over the heist map grind challenge.
Watch Big Ducks video about best way to farm CURRENCY & power LEVELING in heist

29. Acquire Replica Unique Items

Normal. Can only complete this challenge by yourself, which means only freshly obtained from those chest in the last room of grand heist, doesn't work even if you equip those replica unique items.

30. Complete Unique Maps

Normal. Do 15 out of 19, with the help of The Encroaching Darkness divination card, this challenge will be slightly easier to complete as you keep grinding end game maps collecting this cards. Even your RNG is sux collecting these card, you could buy some of the unique map at here, most of the unique map are quite cheap.
The least 4 favorite unique map I would skip is ... Hall Of Grandmaster(hard), Perandus Manor(very expensive), The Putrid Cloister(expensive), and Doryani's Machinarium(expensive) depending whose the 4th expensive map is =D

31. Explore the Atlas

  • 140 Bonus Objectives
    Obtain from completing maps with required rarity.
  • 140 Awakening Bonus Objectives
    Obtain from completing maps with required awaken power(amount of watchstone placed in atlas)
Normal. This challenge just guiding us how much those bonuses will impact our atlas drop rate drastically.

32. Complete Heist Quests

Normal. Most of them are randomly drop, and these quest are required to raise their cap level for each rogue ... a bit RNG to collect them but at least they won't spawn same contract again after you done them. And also .... more LOREs ( ͡° ͜ʖ ͡°)

33. Complete Unique Contracts

Normal. The drop rate of these unique contracts is really low, but GGG did promise they gonna buff the drop rate in 3.12.5 patch. Although you can complete this challenge now by buy the unique contract at low price.

34. Defeat The Twins

Hard. This bosses can encounter from doing the unique contract name Vengeful Contract. The boss is really though especially when one of the enrage their life will be extended, becomes maybe longer than Sirus had. Is better wait for next 3.12.5 patch arrive of the nerf on boss AND the buffed drop rate of the unique contracts so that this required contract may become cheaper later on.

35. Complete Encounters V

  • The Hallowed Husk - Tier15 Palace Map, this challenge require to stand outside the it's Proximity Shield bubble at least 3 times before kills him, highly suggest you bring a flask that remove bleeding effect(of staunching) so that you'll immune to that blood rain phase, OR portal out as soon it start raining blood, go in and out portal for after 3 times blood rains then only kill him. The boss also sometimes pull you inside it's proximity shield, it has telegraph on the ground(red version of cold snap skin) before it start pulling you so just walk around avoid those during the blood rain phase then you'll be fine.
  • the Trio of Bosses - Tier16 Vaal Temple Map, K'aj A'alai is the female boss that shoot out rain of arrows with deadly bleed degen damage. High recommended to have high DPS build then time correctly to kill all of them and leave the female boss at last to make the fight short, it's rain of arrows when enrage will keep on shooting at same spot, is better kill off the boss really fast before it's rain of arrow cover the whole room making the fight impossible to do.
  • Aulen Greychain - Tier14 Fungal Hollow Map, pretty odd change ... require you to have immortal call skill as well, and also good timing. Can try wearing speakers wreath/southbound, lower the boss hp to the lowest then wait for the boss cast immortal call. When it happens then cast ur immortal call, then remove the item (speakers wreath/southbound), then hit the boss to instant kill it ... have to do all this steps within few second to complete this challenge. NOTE: if doing in party, the member who want the challenge also need to have immortal call effect, so have to ask the member keep spamming immortal call while the carry doing the challenge.
  • Chayula, Who Dreamt - Tier13 Chayula's Domain, this challenge is very tricky to do because of it's small arena there's not much space to run or dodge. You still can use portal in and out trick whenever it uses cyclone skill, let it do cyclone 3 times then only kill it.
    BUG: You still can finish this challenge even after you the challenge prompt you failed(gotten hit from it), after the cyclone 3 times you'll maybe finished the challenges instead
Hard. Most of these challenge are really hard to pull off especially in high tier content, if you can't do it then try ask/hired a friend to help this challenge when you able to spawn these bosses.

36. Heist Map Grind (40/40)

This challenge also inform us to always "juice" up our maps for more greater profit, that's how players who reach endgame can get even more rich IF if their can handle the content.
Here's the method to fully "juice" a map:
  1. Use cartographer chisel on white rarity map 4 times(instantly 20% quality)
  2. Use Orb of Alchemy on map to make it rare rarity.
  3. If gotten mods that your build can't handle it(etc: phy/ele reflect), then use orb of scouring and orb of alchemy again on the map and hopefully can get a safe mods on your map.
  4. After gotten mods that you've satisfy, use vaal orb on the map and hopefully it'll turn into 8 mods which will mostly grant your map around 120% item quantity drop rates(IIQ). If your map turn into unidentified after using vaal orb, the map is still safe because is still remain your previous modifier(before vaal orb), and getting better because of the unidentified grant extra 30% IIQ on top of existing modifier that map contain(hidden).
  5. (OPTIONAL) If you crafted sextant that contain "X% increased Quantity of Items found in Unidentified Maps", try keep them and use for those map that you crafted become unidentified from the vaal orb.
  6. Try put fragments together your map in the map device slot which will grant extra IIQ for the map. You also can unlock the 5th slot on the map device by completing a 4-way-legion-run(put in 4 different type timeless embelm), thus u can put 4 fragments with the your map, instead of 3.
  7. Last step, on the map device pick which mod you wanna apply on the map, the mod is also depends what you wanna farm .... etc you wanna get Headhunter? Drop more items for speedy build? Delirium. Sure it doesn't benefit this challenge but more monster for more drops so ... why not? ;)
    TIP: If you crafted sextant that contain "Players and their Minions cannot take Reflected Damage" mod, try save it avoid using those sextant, because when you crafted a corrupted map contain those reflect mod, you can use this sextant to counter it instead.
    [BEST METHOD] Another easier way to do this is to form a party-rotation farming Olmec Sanctum unique map that gives 120%~200%% IIQ which is the MOST IIQ bonus any map can have, even more than 8mod rare maps! It's an easy, fast, and very cheap way to do this challenge.
Hard. the number sound a bit harsh(1,000 map required if average 75% IIQ per map) but compared with previous league you can get more enjoyment from doing this challenge unlike last league focusing on map tiers, this league teaches you how to get rich instead.

37. Defeat Heist Bosses Conditionally

  • Admiral Darnaw - T15 Naval Contract, the boss cast Ocean's Wave when it rise up it's hand with sound cue "Ocean's wrath", that's the only warning you get before wave comes. Is pretty hard to avoid, but you can burst dmg him down ASAP before he manage to cast that skill to complete the challenge.
  • The Unbreakable - T13 Preventative Contract, the boss is pretty similar with one of the synthesis boss, Rewritten Synthesis. Magnetic Storm is a skill that boss shoot out 180° beam at the centre of boss arena, a bit easy to avoid but this challenge can be easily be done if you have high damage just burst down your damage before it could use that skill.
  • Nashta, The Usurper - T14 Familial Contract, Volatile Emberstorms is a skill in which she jump into the air and start dropping little orange looking mine the ground. The mine doesn't move when placed by here and stay idle until she start casting Emberstorm. Emberstorm is a skill in which she cast it on you that look like you have righteous fire with an orange looking leaf icon in the debuff bar, you'll get this debuff when she teleport to you and uses cleave like ability. What this skill does is that any volatile emberstorm spawned on the ground will start moving towards you, trigger it and detonating on impact which make you fail the challenge. When you get this debuff, quickly burst her down b4 the violatile emberstorm can be detonated. Best way to do this is to dmg it to low life, then wait on the bridge so that those volatile can't reach when the debuff is triggered, so just wait there untill it starts the debuff then only burst down your damage onto it.
Normal. If you're build can't handle it you can invite experience player to help you do this as long you got map with you to spawn them.

38. Defeat The Twins Conditionally (40/40)

  • Defeat The Twins without becoming Immobilised
    One of them will spawn "ice trap" like on the ground, try avoid those to be able complete this challenge.
  • Defeat The Twins without causing The Twins to swap positions
    To prevent them swapping, kill the guy that use range skill first(wield crossbow) from the start. Also try don't hurt the melee guy(duel-wield axe) before killing the range dude, then only swap when the melee guy health reach 75% left, is better to do a single target or range build to control your damage AOE preventing hurting the melee dude first instead. When one guy is down, the other guy is enrage with long life ... it makes the fight a bit harder but the challenge is guarantee can be complete after the 2nd guy died.
  • Defeat The Twins by killing Vix Vox first
    VIX is the guy wearing in light gold color clothing. You can't determine by their weapon because they can swap each other, so does their skill.
  • Defeat The Twins by killing Vinny Vox first
    VINNY is the guy wearing in light blue color clothing. You can't determine by their weapon because they can swap each other, so does their skill.
Hard. A bit a bit tricky especially with the swap-position thing ... recommended a range build to ease this challenge.

39. Complete Deadly Encounters

  • The Shaper - Can access this boss domain by combining 4 guardian map fragment, required a good-bossing-build to do this fight.
  • Farrul, First of the Plains - This boss can be spawn from blood altar in menagerie(Einhar Encampment) that require recipe of Farric Tiger Alpha that only appears in Tier 13+ maps. This TIGER boss deal a lot of phys damage, so bring phys reduction flask, bleed immunity flask and dodge the stampede.
  • Aul, the Crystal King - Randomly spawn in minimum delve 150 above(Primeval Ruins biome).
  • High Templar Venarius in The Cortex - Can access this boss from Cortex, The Relic Chambers map
  • Uber Elder - Can access this boss domain by combining 2 shaper map fragment(Shape & Knowledge) and 2 elder map fragment(Emptiness & Terror), required a good-bossing-build to do this fight.
  • Mastermind at an area level of 83 - This is the last boss of syndicate hierarchy, you can access the mastermind safehouse after fill the information bar to full from killing captains of each safehouse divisions. It's full fight is all about running around the arena avoid the middle laser beam and the burning arena from 4 edges. Getting a level 83 mastermind shouldn't be a problem as long you keep negotiating syndicate in high tier map, it will also replace ur old progression if u done some negotiation in the past low tier maps.
Hard. This is way better than previous deadly encounter challenge, compare to last time no option to now we can choose is a BUFF! Really hope there's more challenge like these in the future where we go to choose which content to do instead of doing all! 6 out of 4, for me I would skip Cortex because that map is pretty expensive, then Aul because is pretty RNG to find it, but if I manage to found it ... then I'll skip Uber Elder because the cost of it's map is also quite expensive.

40 Complete Endgame Grinds (40/40)

  • Level 100
    This is gonna be hardest of the rest challenges. If your build not very end game or dying often ... highly recommended to skip this.
  • Open 500 Chests at the end of the Endgame Labyrinth
    Owh no they change back from farming 100 Argus into this, which is the same since delve league ... and is BAD :( This challenge require us to farm roughly around 100 labyrinth run(bad RNG scenario, 5 keys per run), but we can lessen the total number if you can find more than 5 keys(good RNG) per run. The maximum number of keys u can get per run is 9, 3 from Izaro himself if he gets fully upgrade per phase(non of his adds turn down), 1 for Argus, 2 from Curious Lockboxes behind gauntlet or puzzle, 1 from darkshrine(chance)that's hidden behind wall, then the last 2 from treasure chest(chance) which is at the end of the labyrinth after defeating Izaro.
  • Complete 40 Syndicate Safehouses
    40 numbers is pretty easy achievable. Just keep doing syndicate daily quest from zana map device the gain enough intelligence for the safehouse to be able to get access. Here's a cheat sheet regarding safehouse rewards.
  • Complete 40 Breach Domains
    Another 40 numbers, easy peasy! You can access a breach domains from opening breachstones in map device, and a breachstone can be created by combining 100 Splinters of either breach type .... OR you could just buy the cheapest breachstones then run them.
  • Defeat 50 Factions in the Domain of Timeless Conflict
    From 200 since legion league to 50, that's A BUFF! When collect a total of 100 timeless splinter will become a Timeless Emblem map fragment, which can be use to unlock the 5th slot of map device, if running 4 type of emblem at once.
  • Complete 750 Heists or Grand Heists at an area level of 68 or higher
    Pretty big number ... is a pretty easy content but the big number is really overwhelming, in fact is the biggest number compare to all past leagues, that's NUTS GGG! :/ ... If you're really like the heist content they you can try to this challenge instead.
Hard. First of all ... I'm so SURPRISE there's no more atlas boss kill challenge in the list! O_o which make the rest of the challenge pretty easy! Well beside the big numbers of course ... Doing 4 out of 6, without a doubt I would skip that Level 100, that's ridiculous grind ... then next option to skip is might be 750 heist ... I'm sorry GGG that number is too big for me, i can imagine i can do 500 chest labyrinth faster than the 750 heist. Is really depending on player preference though, if you're really hate labyrinth content then ... you got no choice but to do 750 heist brainlessly =P
I will still be active updating this page from time to time whenever I got new INTEL untill the league ends ;) Hopefully you guys understand my poor english and also helped new comer to try get 40/40 challenges =D
Change-logs last update 16th November 2020. Hover here to view.
submitted by vironlawck to pathofexile


10 More Overlooked Single Player Indie Games

Here’s a link to the first post with 10 other overlooked indie games. There are also some links within that link that discuss indie local multiplayer games as well.
We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games again.
Details About the List
I'm going to order them according to Metacritic Critic Ratings. Since Switch is the only platform with all 10 of the games on this list, I will be using the Switch version of the Metacritic reviews for consistency (PlayStation 4 and Steam have 9 of them, and Xbox One has 8 of them). The two bottom games have pretty low critic ratings (60% and 58%). I personally disagree with the low scores of these two games, but it's only fair that you hear from more than just me. Keep in mind that games with only one or two User Ratings on Metacritic will not show the score. A game needs at least three User Ratings on Metacritic before the score will be shown. This is not the case for Critic Reviews.
For the purpose of this post, I’m just going to stick with saying “trophies” and “platinum trophies.” You can basically substitute these with “achievements” and “100% achievement attainment” if you’re an Xbox or PC gamer.
Platforms will include a link to the U.S. store page of the game for each platform. Price is in U.S. dollars.
1. Puddle Knights
  • Platforms: Switch, Steam
  • Price: 9.99
  • Trailer: Link
  • Genre: Level-based Puzzle Game
  • Metacritic: 80% from 2 Critic Reviews, N/A from 0 User Ratings
  • Description: Puddle Knights has a funny premise that makes for a really interesting concept. You control both knights and royalty, and your goal is to lay the knights’ capes over muddy tiles for safe passage for royalty. The movement of your knights is limited, so the order in which you move is an important piece of every puzzle. This makes for levels that look very simple on the surface, but in actuality it’s a harder puzzle game than most I’ve played. Fortunately the game has undo and reset buttons, allowing you to experiment more easily. Each world introduces a new element to the table that is expanded upon with each level throughout the course of the world.
  • Completion Time: ~15 Hours
  • Extra Content: There are a lot of optional levels that could add another 10-20 hours, as they are typically more difficult. Completion time is also going to vary more than most games on this list, as I found it to be very difficult.
2. Warlock’s Tower
  • Platforms: PlayStation 4, Xbox One, Switch, Steam, PlayStation Vita, iPhone/iPad
  • Price: $4.99
  • Trailer: Link
  • Genre: 2D Level-based Puzzle Game
  • Metacritic: 79% from 4 Critic Reviews, 78% from 4 User Ratings
  • Description: Warlock’s Tower’s puzzles are built around the movement of the player. There are numbers on the ground for the player to pick up – either 3 or 5 – and this gives the player a set number of steps before they die. Your goal in every level is to make it to an exit, and you’ll have to acquire the numbers in an order that gets you there. It is a bit easy in the beginning but eventually works up to be a challenge in the later levels as more elements are introduced: enemies, teleporters, conveyors, and even controlling two characters at once that share movement usage. The game has a very believable GameBoy aesthetic and sound effects to accompany it, and it works for this slower paced tile-based game.
  • Completion Time: ~6 Hours
  • Extra Content: This is published by Ratalaika Games, but surprisingly enough, you actually have to beat the game and find a few NPCs hidden in certain levels to get the platinum trophy. There are optional levels in each world that don’t have any trophies attached to them, and this should add a few hours to the game.
3. Cursed Castilla (Maldita Castilla EX)
  • Platforms: PlayStation 4, Xbox One, Switch, Steam, PlayStation Vita, 3DS, iPhone/iPad
  • Price: $13.99 on Switch, $11.99 everywhere else
  • Trailer: Link
  • Genre: 2D Action Platformer
  • Metacritic: 77% from 5 Critic Reviews, 78% from 13 User Ratings
  • Description: This is an action platformer that emulates arcade games from the latter half of the 1980s, but it is probably most reminiscent of Super Ghouls 'n Ghosts. The creator, Locomalito, states that the soundtrack uses the true arcade sound of the YM2203 chip. The game is hard, but the checkpoints are never more than a minute or two apart, and the lives' system/continue system has no penalties outside of locking you out of trophies. This is a very boss dense game - in the ~4 hour run-time it takes to complete the game, you fight 19 bosses. The handful of weapons and items you pick up helps lend variety to the combat, and no two boss fights feel the same.
  • Completion Time: ~4 Hours
  • Extra Content: The game has two endings. Most players will get the bad ending the first time around and be locked out of the final stage (which is the longest stage in the game). You do have to play through the game again to get the good ending, but you'll likely do it in half the time. If you want to see all the major content on your first go around, I recommend looking up how to get the good ending before you play the game. If you do achieve the good ending on your first playthrough, the completion time is probably closer to six hours. As far as trophies are concerned, the platinum trophy is very difficult to obtain. If you like an extreme challenge, this one's for you.
4. Hayfever
  • Platforms: PlayStation 4, Xbox One, Switch, Steam
  • Price: $14.99
  • Trailer: Link
  • Genre: 2D Precision Platformer
  • Metacritic: 76% from 4 Critic Reviews, N/A from 0 User Ratings
  • Description: Hayfever is a precision platformer that revolves around a mailman propelling himself using a number of different allergens that act as power-ups. A lot of the platforming is aerial and typically has you catching allergens mid-air to perform maneuvers in quick succession. It's not an easy game by any means, but it has oddly relaxing music to accompany the rather intense platforming. There are also letters to collect in each level to steepen the challenge and some secrets to discover too. It takes an hour or so to get used to the aerial platforming, and this is one of the few 2D platformers played better with the analog stick rather than the D-Pad. But letters that seemed unattainable to me at the beginning of the game became much simpler by the end, as I had mastered the controls and physics of the game. I’ve played a ton of 2D platformers, and this is one of my favorites.
  • Completion Time: ~8 Hours
  • Extra Content: It'll take another 8 hours or so to collect all the letters and probably about 6 hours or so to beat the Hard World, which features an additional 28 remixed levels. There are also secrets to uncover, but they don't net any in game progress and only work towards your trophy completion. Finding these secrets will probably vary more in time because they are hidden, but expect them to take a few hours to find. Just to clarify, letters are an expanded test of your platforming skills and are all in clear view of the screen, while secrets are a test of your observation skills and take a little more digging to find. The platinum trophy is a fair and rewarding challenge that took me about 25-30 hours to get.
5. Duck Souls+
  • Platforms: PlayStation 4, Xbox One, Switch, Steam - This version is different, PlayStation Vita
  • Price: $1.99 on Steam, $4.99 on consoles
  • Trailer: Link
  • Genre: 2D Precision Platformer
  • Metacritic: 76% from 4 Critic Reviews, N/A from 2 User Ratings
  • Description: Duck Souls+ is a twitch 2D platformer reminiscent of Super Meat Boy and Celeste – it even has the same kind of dash as Celeste. But the format of the game is much simpler: 100 levels, all on one screen. This makes it easy to see the challenges ahead so there are no surprises. The game also offers an easy mode like Celeste for players looking for a more trouble-free experience. Easy mode simply adds checkpoints throughout the relatively short levels, so you're getting one every 10 or 15 seconds. This cuts the completion time in more than half but also removes a lot of the intensity from completing a level. It's nice to have the option there though.
  • Disclaimer with the Steam version of the game: The Steam version is missing the "+" from the title and is super zoomed in, in comparison to the other versions. The levels otherwise look the same, but I would recommend the other versions of it. You can even adjust the zoom levels in the new versions according to the trailer.
  • Completion Time: ~2.5 Hours
  • Extra Content: This is published by Ratalaika Games so the platinum trophy is basically a gimme. You do have to beat the game and discover one secret to get the platinum trophy, though this can be done in an hour if you do the easy mode. The completion time above is based on the hard mode. There are a few cosmetics but not much else to come back to.
6. The Count Lucanor
  • Platforms: PlayStation 4, Xbox One, Switch, Steam, PlayStation Vita
  • Price: $9.99 on Steam, $14.99 on consoles– Switch version currently on sale for $2.99
  • Trailer: Link
  • Genre: Top Down Adventure/Horror
  • Metacritic: 72% from 9 Critic Reviews, 75% from 22 User Ratings
  • Description: The Count Lucanor’s story is very fairy tale-esque – more like a classic fairy tale as it can be pretty dark and grotesque at times. On his 10th birthday, Hans chooses to leave his mother in a quest for wealth. After some walking and conversation with NPCs you find along the way, you stumble upon a large mansion and find that the count of this mansion is looking to pass his wealth onto an heir who can prove himself worthy – “worthy” in this case being the one who can figure out the count’s name. From here, you are tasked with adventuring through the mansion and solving environmental puzzles in a nonlinear way to acquire the letters that spell the count’s name. There is a survival horror element to the game, as you are unable to attack the enemies in the mansion and instead must crawl under tables and find other ways around them. You can place candles around the mansion to light it up to help you better evade enemies, but your usage is limited (though you can find more).
  • Completion Time: ~4 Hours
  • Extra Content: There are five different endings and some puzzles/rooms you don’t even have to do. This could double your playtime – maybe even more if you don’t use a guide. You have to get all five endings and do some other miscellaneous stuff to get the platinum trophy, but it has a relatively high completion rate.
7. Reverie
  • Platforms: PlayStation 4, Switch, PlayStation Vita
  • Price: $12.99
  • Trailer: Link
  • Genre: Zelda-like Top Down Action Adventure
  • Metacritic: 71% from 5 Critic Reviews, N/A from 0 User Ratings
  • Description: Reverie is a mix between Zelda’s gameplay, Earthbound’s aesthetic and humor, and a New Zealand folktale – the legend of Maui and the Giant Fish. Instead of the more traditional sword and shield style fantasy, Reverie instead opts for items and tools a modern boy is more likely to find in his possession, like a cricket bat, a yoyo, and a nerf gun. Similarly, the first dungeon is grandpa’s basement, where you’ll square off against a giant hedgehog and a tumble dryer. That said, the game does get more fantastical with the last two locations, particularly the last one. It’s a relatively easy game overall, though the fourth and especially fifth dungeon offer up a moderate challenge. The indie scene has produced a lot of Zelda-like games in recent years, but this is the only one I know of that isn’t your standard medieval fantasy.
  • Completion Time: ~5 Hours
  • Extra Content: There are feathers to collect, mini games to play, and a combat focused bonus dungeon to beat. That said, a lot of this stuff is easy to stumble upon in the main quest, so you’re probably looking at about two or three hours’ worth of content after beating the game to complete everything. The platinum trophy mostly encompasses this additional content plus a few other easy things that don't net in game rewards.
8. Cybarian: The Time-Traveling Warrior
  • Platforms: PlayStation 4, Xbox One, Switch, Steam, PlayStation Vita
  • Price: $5.99 on Steam, $4.99 on consoles
  • Trailer: Link
  • Genre: 2D Action Platformer
  • Metacritic: 70% from 3 Critic Reviews, N/A from 0 User Ratings
  • Description: Cybarian has an interesting yet simple combat system that distinguishes itself from most action platformers. Instead of mashing the attack button, you have to press it once, wait two seconds for the animation to complete, press it again, wait two seconds for the animation to complete, and then press it again to complete a full combo. It sounds like something that's easy to get down quickly, but I found myself still occasionally going too quickly in the intensity of a boss fight. The game punishes you by not fulfilling the attack if you button mash. After each boss fight, you unlock a new move that will be required to fell some foes in the next stage. Conversely, you can play Hard Mode which unlocks all moves right from the get-go, but you'll have to beat all four stages without dying. "Hardcore Mode" would've been a more apt description of this difficulty setting, I feel.
  • Completion Time: ~1 Hour
  • Extra Content: This is published by Ratalaika Games, so once again the platinum trophy can be achieved in under an hour. It would've been nice if they pushed you to beat Hard Mode, but you'll just have to settle for internal gratification instead. Outside of replaying the game, Hard Mode is the only thing to come back to, though I think it’s a little more compelling than your typical difficulty setting since you get all the moves from the start.
9. The Bunker
  • Platforms: PlayStation 4, Xbox One, Switch, Steam, iPhone/iPad
  • Price: $12.99 on Switch and Steam, $19.99 on PlayStation 4 and Xbox One
  • Trailer: Link
  • Genre: FMV Point & Click Adventure/Horror
  • Metacritic: 60% from 10 Critic Reviews, 23% from 4 User Ratings
  • Description: The Bunker is an FMV point & click adventure, meaning it features real actors and environments just like a live action movie. Many of the actors involved have been in high profile movies/TV shows as well, including The Hobbit, Game of Thrones, Star Wars, and Penny Dreadful. The game takes place in a fallout shelter and follows the last survivor as he tries to find a way outside following the death of his mother, after living 30+ years in the bunker. The gameplay has you solving puzzles and finding ways to proceed to the next area. The story is the focal point of the game though, and it frequently switches between the past and the present to tell its story. There’s a good juxtaposition between the lively past and the lonely present that makes you question how the protagonist ended up as the last survivor. There’s only one narrative choice to make in the game, and it comes at the very end.
  • Completion Time: ~2. Hour Completion Time*
  • Extra Content: You can replay the game and try to find all the collectibles. Most of them give more background on the story. You can trigger the ending you did not choose the first time around by simply reloading the last checkpoint, so there is no need to play through the whole game again to unlock it. The platinum trophy asks you to trigger both endings and find all the collectibles, though given how short the game is it shouldn't take long to find everything.
10. Verlet Swing
  • Platforms: PlayStation 4, Xbox One, Switch, Steam
  • Price: $14.99
  • Trailer: Link
  • Genre: 3D Platformer
  • Metacritic: 58% from 2 Critic Reviews, N/A from 0 User Ratings
  • Description: Verlet Swing’s aesthetic is as intriguing as its gameplay: you are tasked with grappling and swinging yourself across these vaporwave styled levels without hitting anything. The levels are all very short, but you’re likely to play many levels dozens of times before even finishing it… just to get a 1/4 rank. The ranking system is actually very cool, in that it encourages you to find alternative paths or sometimes just building up more momentum to get to the end faster. Most levels do seem to have a set path, but at the same time, with the proper grappling of the mechanics, you can forge your own, which is a game in itself.
  • Completion Time: ~7 Hours
  • Extra Content: There’s an in game challenge menu that mostly recycles a lot of the base game content – though there’s a particularly funny one that switches the perspective to third person to play as a knockoff Spiderman. You can also go back and try to get the best possible time for each level. Getting the platinum trophy is very hard and sits at 0.03% completion.
Special shoutout to Hayfever which is my favorite game on the list and, again, one my favorite 2D platformers ever.
Have you played any of these games? What are some other overlooked single player indie games?
submitted by Underwhere_Overthere to Games